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TOPIC: FYI - Bug fix - default value when loading ASCII 2D T3 Scalar Mesh

FYI - Bug fix - default value when loading ASCII 2D T3 Scalar Mesh 1 year 8 months ago #40798

  • a.barton
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The next version after BK 3.12.4-alpha will have this fix.

This issue comes about when loading a mesh from a file that does not have any attributes.

The following screen snapshot shows what happens when an attribute is added that contains a default value of 0m or a default value of 1234m.

2022-08-17_BK_LoadMeshWithDefaultValue.png



Kindly,
Alan
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FYI - Bug fix - default value when loading ASCII 2D T3 Scalar Mesh 1 year 8 months ago #40799

  • a.barton
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And... with a second internal fix related to attributes (because I've been changing how attributes are internally handled in the last years) the channel mesher should be back up and running again.

2022-08-17_BK_ChannelMesherUpAndRunningAgain.png


Kindly,
Alan
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FYI - Bug fix - default value when loading ASCII 2D T3 Scalar Mesh 1 year 8 months ago #40804

  • a.barton
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Closing the loop a little more...
  • Left: Mesh created by channel mesher
  • Middle: GeoTiff image
  • Right: Mesh saved and then loaded from a file AND GeoTiff saved to a Rect 2D Scalar and then loaded (in order to get popups)

2022-08-18_BlueKenue_With_ChannelMeshOnAnImage.png


Kindly,
Alan
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FYI - Bug fix - default value when loading ASCII 2D T3 Scalar Mesh 1 year 8 months ago #40805

  • a.barton
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And for those that don't know... if you right click on the loaded GeoTIFF in the WorkSpace, you'll get a pop-up menu that allows you to create a table of all of the pixel values, their counts and percentages. These percentages are used by some models in order to, for example, determine an approximation of the percentage of land use in an area.

Kindly,
Alan
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FYI - Bug fix - default value when loading ASCII 2D T3 Scalar Mesh 1 year 8 months ago #40949

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BK 3.12.6-alpha now available that fixes a few more issues related to colour scales...

Kindly,
Alan
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